The two following textbooks can be useful references.
Jehle, G.A., Reny, P.J., 2011. Advanced Microeconomic Theory (3rd Edition), Pearson.
Mas-Colell, A., Whinston, M.D., Green, J.R., 1995. Microeconomic Theory, Oxford University Press.
Obiettivi Formativi
The goal of this course is to present the basic ideas of Microeconomic Theory, and in particular the fundamental principles of choice under uncertainty, game theory for games with simultaneous moves and for dynamic games, general equilibrium. The student should then be able to apply these principles in a variety of specific contexts (for instance, competition between firms) which satisfy the assumptions of the models introduced in the course, or to explain why a given setting fails to satisfy such assumptions.
Prerequisiti
Basic Probability Theory, Calculus for functions of one variable and of several variables.
Metodi Didattici
Classroom lectures.
Altre Informazioni
There exists a Moodle page for this course (at https://e-l.unifi.it/course/index.php?categoryid=823) which provides further informations about the course. The access to this page is restricted to the students of University of Firenze; ask the instructor for informations on how to access the page.
Modalità di verifica apprendimento
Written test and oral test. The written test tries to assess the student's capability to solve problems based on the notions introduced in the course. The oral test tries to verify whether the student has developed a deep knowledge of the content of the course, rather than just a mechanical working knowledge that may be sufficient to solve the problems of the written test.
Update about the Exam of September 4, 2020
Due to the virus emergency, the exam rules have been modified. Please see the moodle website for this course.
Programma del corso
Introduction to the theory of choice: Preference relations, Representation of preferences via utility functions.
Choice under Uncertainty: Lotteries, Expected utility theory, First order stochastic dominance, Risk aversion.
Game Theory: Simultaneous-move games, Games with incomplete information, Dynamic games.
Consumer Theory and General Equilibrium: Preference relations, Consumer problem, Competitive equilibrium in pure exchange economies, Existence and Pareto optimality of competitive equilibria.